Crew

A Comitatus crew must balance the supply of cargo space, combat effectiveness, and workforce with the upkeep of supplies and money. The crew includes:


 * Slaves
 * Provide 1 workforce and require 1 supplies for upkeep per slave per day.
 * Can forage for supplies while camping.
 * Workers
 * Provide 1 workforce. Require 2 supplies and 1 changers for upkeep per worker per day.
 * Can forage for supplies while camping.
 * Scouts
 * Can search nodes connected to the player’s current position. Uses MP (movement points), but shows chances of events such as combat. Also indicates success modifier to hunting and foraging for supplies.
 * Provide 4 combat and 0 defense. Require 2 supplies, 2 changers, and 0.10 workforce for upkeep per scout per day.
 * Fighters
 * Provide 5 combat and 1 defense. Require 2 supplies, 2 changers, and 0.15 workforce for upkeep per fighter per day.
 * Outriders
 * Mammal mounted outriders provide 8 combat and 2 defense. Require 5 supplies, 2 changers, and 0.75 workforce for upkeep per outrider per day.
 * Reptile mounted outriders provide **to be added**
 * Created by combining 1 mount and 1 fighter.
 * Mounts
 * There are two types of mounts which are mammal and reptile. Mammal mounts are cheaper.
 * Mammal Mount:MammalMount.png


 * Reptile mounts: **to be added**
 * Beasts of Burden
 * There are two types of beasts of burdens which are mammal and reptile. Mammal mounts are cheaper.
 * Mammal Beast of Burden:MammalBeastofBurden.png


 * Reptile beasts of burden:**to be added**

* Note: All values shown reflect Moral and Vigor at 7.